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Sometimes it’s worth opening the CAD file in a CAD program to remove things you don’t need, before importing it into SketchUp.
#IMPORT DWG INTO SKETCHUP MAKE SOFTWARE#
But sometimes, due to the limitations of the software export, you don’t have the ability to limit certain things from being exported. Of course, if you can help it, you’d talk to your subcontractor and ask that they only export what you need, and nothing else. Next, hide or delete layers that contain geometry that you don’t need. Fog and shadows take up a lot of processing power. This can be temporary, just to give you a bit more performance while you complete additional performance tweaks.Īnd of course, it goes without saying that you should not have View > Shadows or View > Fog turned on if you are having performance issues. This will get you a slight performance boost as well, but it will be harder to see the model because only the faces will render. I know it sounds crazy, but it’s sometimes worth going a step further and turning edges off altogether, which you can do by overriding the style setting manually in the Edit tab of the Styles panel. But any of the fast styles will work well. This style uses simple edges, and solid colors on the faces. Go to Window > Default Tray > Styles to view the Styles panel. There are actually little icons in the style thumbnails to help you identify styles that can render quickly. By simple, I mean something that renders a straight edge (no sketchy edges, extensions, profiles, etc), and a style that displays solid colors instead of textures. The very first thing you should do is change the style to something that is very simple. If sending a copy isn't feasible I recommend the secion in AGI32 help on importing CADs.So what are some things you can do to speed up this model? Fast Style = Fast Render Without knowing the details of your files I can't make any specific recommendations. Also it wasn't really a choice because form that point on I only received autocad/revit files and had to "tune" the files for performance in AGi32. I chose sketchup and learned every single thing that didn't translate to AG32, like solids, hatches, etc. When starting out, and having to model parking garages and then simulate them in AGI32 I had to choose between sketchup and AutoCAD. or everything inports but 1/2 of the layers you really needed. everything imports but the one layer you really needed.
#IMPORT DWG INTO SKETCHUP MAKE PC#
You file imports into AGI but is IBM PC XT slow. It's concise, comprehensive and will spare you from one of two possible scenarios. The new AGI32, new as of version 2.3.6 has an excellent guide on preparing AutoCAD files for import into AGI32. I'm just going to ignore the files you encountered with everything on 0, as those files were wrong long before they got into your hands and AGI32. If you take a random DWG file (has to be 2010) or DWG export from sketchup with out any consideration of AGI's particulars you'll wind up with anything from useless to crippled. But I do it every day and have been for two years.Ģ. AGI32 is very capable to import DWG files, work on the design, and then re-export into a USABLE dwg file. I don't know what was involved but a person I spoke with at AGI32 made it sound like a lot more than just the little message you get after opening/importing a file into autocad wherein it says"this was made by an official autodesk licensed product."ġ. AGI32 went through the process of getting their software to officially inter-opt with Autodesk 2010 (that's when it happened).
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I am learning AutoCAD to support my work in AGI32. First, let me say I am an AGI32 user, an advanced AG32 user.